Rework Anduina, Johanny, Reynora, Stitches i Valli w Heroes of the Storm!
Dzisiejszego wieczora Blizzard poinformował o nowym serwerze PTR, na którym gracze mogą przetestować rework Anduina, Johanny, Reynora, Stitches i Valli w Heroes of the Storm.
Niespodziewanie na serwerach PTR Heroes of the Storm wprowadzona została aktualizacja, dzięki której gracze mogą przetestować najnowsze zmiany w grze. Te są dosyć istotne ponieważ reworków doczekało się aż 5 bohaterów. Wraz z reworkami Anduina, Johanny, Reynora, Stitches i Valli zmianom balansowych uległo również kilku innych bohaterów: Mei, D.Va, Hogger, Sonya, The Lost Vikings, Lucio, Uther, Azmodan, Falstad, Junkrat oraz Tassadar. Pełną listę zmian znajdziecie poniżej. Gdy pojawi się polska wersja od razu ją zaktualizujemy.
Heroes Rework: Anduin
Base
- Basic Attack
- Attack speed increased by 20%.
- Flash Heal [Q]
- Cooldown increased from 4 to 5 seconds.
- Divine Star [W]
- Cooldown increased from 9 to 10 seconds.
- Leap of Faith [Trait]
- New Passive Functionality – Pursued By Grace
- Basic Attacks against Heroes heal the lowest Heath ally near Anduin for 44.
- New Passive Functionality – Pursued By Grace
Talents
- Level 1
- Evenhanded Blessings [Q]
- Moved from level 16.
- Healing bonus reduced from 20 to 10%.
- Cooldown bonus reduced from 50% to 40%.
- Power Word: Shield [W]
- Moved from level 7.
- Additional Functionality: While travelling outwards, allies in the path of Divine Star gain a shield absorbing 128 damage over 4 seconds.
- Lightwell [Active]
- Moved from level 16.
- Healing amount reduced from 75 to 50.
- Charges increased from 10 to 15.
- Evenhanded Blessings [Q]
- Level 4
- Moral Compass [W]
- No longer has a maximum number of targets for the apex Basic Attacks.
- Basic Attack Damage increased from 70 to 100%.
- Additional Functionality: Increase Basic Attack range by 1.1.
- (New) Surge of Light [E]
- Basic Attacks reduce the cooldown of Chastise by .75 seconds. Basic attacks against Heroes rooted by Chastise launch an additional Basic Attack.
- (New) Piercing Light [E]
- Chastise pierces to hit an additional target.
- Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1, to a maximum of 10.
- Moral Compass [W]
- Level 7
- Desperate Prayer [Active]
- Moved from level 20.
- Cooldown increased from 30 to 40 seconds.
- Heal amount reduced from 530 to 360.
- Desperate Prayer [Active]
- Level 13
- Push Forward! [Trait]
- New Functionality: Damaging an enemy Hero increases your Movement Speed by 2.5% and the amount healed by Pursued By Grace [Trait] by 5% for 6 seconds. Stacks up to 8 times.
- Push Forward! [Trait]
- Level 16
- Renew [Q]
- Moved from level 1.
- New Functionality: Flash Heal heals for an additional 130 over 5 seconds. The duration of this heal is refreshed each time Anduin hits an enemy Hero with a Basic Attack.
- Holy Nova [W]
- Damage increased from 105 to 135.
- Glyph of Faith [Trait]
- Moved from level 20.
- Renew [Q]
- Level 20
- (New) Inner Fire [R2]
- The target of Light Bomb gains 40% movement speed and 50 Armor for 3 seconds.
- (New) Censure [E]
- Chastise stuns for .75 seconds and its Root duration is increased by .5 seconds.
- (New) Inner Fire [R2]
Heroes Rework: Johanna
Talents
- Level 1
- Reinforce [Passive]
- Removed.
- Zealous Glare [E]
- Moved from Level 7.
- New Functionality: Gain a second charge of Shield Glare.
- Laws Of Hope [Active]
- New Functionality:
- Activate to Heal 20% of your maximum Health over 5 seconds.
- Quest: Every 10 Regeneration Globes collected increase the heal amount by 5% of your maximum Health.
- New Functionality:
- (New) Divine Fortress [Passive]
- Loan: Instantly gain 20% maximum Health. Every death reduces this bonus by 5%.
- Basic Attacks against enemy Heroes grant 8 Physical Armor for 2.5 seconds, stacking up to 40.
- Reinforce [Passive]
- Level 4
- Subdue [Q]
- Moved from Level 7.
- Eternal Retaliation [W]
- New Functionality: Hitting enemies with Condemn marks them for 10 seconds. Johanna’s next Basic Attack removes the mark, lowering the cooldown of Condemn by 1 second, refunding 10 Mana, and killing Minions.
- Hold Your Ground [D]
- Moved from Level 1.
- Subdue [Q]
- Level 7
- Sins Exposed [Q]
- New Functionality: Heroes hit by Punish receive 25% reduced Healing for 2 seconds. Basic Attacks against them refresh this duration.
- Conviction [W]
- Moved from level 4.
- Bonus Movement Speed bonus while Condemn is charging reduced from 25% to 20%.
- Additional Functionality: Gain 10% Movement Speed.
- (New) Steed Charge [D]
- Increase Iron Skin duration by 1 second. Activate to instantly become Mounted for 3 seconds, and damage dealt to Johanna during this time doesn’t dismount her.
- Sins Exposed [Q]
- Level 10
- Falling Sword [R1]
- Damage decreased from 210 to 150.
- Enemies hit are no longer Slowed.
- Cast range decreased from 15 to 10.
- Additional Functionality: While in the air, allies underneath Johanna gain Unstoppable.
- Falling Sword [R1]
- Level 13
- Blessed Hammer [Active]
- Hammer damage reduced from 84 to 74.
- Adjusted Functionality: Damaging enemies with Basic Abilities reduce Blessed Hammer’s cooldown by 3 seconds.
- Additional Functionality: Passive: Every 3rd Basic Attack against enemy Heroes releases a hammer.
- Blessed Hammer [Active]
- Level 16
- Fanaticism [D]
- Removed.
- Imposing Presence [Active]
- Removed.
- (New) Shrinking Vacuum [W]
- Enemies Heroes hit by Condemn have their damage reduced by 25% and are slowed by 25% for 2 seconds.
- Holy Renewal [E]
- New Functionality: Enemy Heroes hit by Shield Glare heal for 5% of Johanna’s maximum Health and reduce its cooldown by 1.5 seconds.
- Blessed Momentum [Passive]
- Moved from Level 7.
- New Functionality: Basic Attacks grant 10% Attack Speed for 4 seconds (up to 40%) and lower the cooldown of all Basic Abilities by .5 seconds.
- Fanaticism [D]
- Level 20
- Heaven’s Fury [R1]
- Cooldown reduction per holy bolt impact from 3 to 2 seconds.
- Additional functionality: Holy bolts can now also hit allies, healing them for 75.
- Heaven’s Fury [R1]
Heroes Rework: Raynor
Base
- Basic Attack
- Damage decreased from 101 to 92.
- Penetrating Round [Q]
- Cooldown reduced from 10 to 9 seconds.
- Mana cost reduced from 65 to 60.
- Damage reduced from 220 to 190.
Talents
- Level 1
- Ace In The Hole [Q]
- New Functionality:
- Give ‘Em Some Pepper Slows enemies hit by 10% for 2.5 seconds.
- Penetrating Round deals 25% more damage to enemy Heroes that are Stunned or Slowed.
- New Functionality:
- Exterminator [W]
- New Functionality:
- Increase Basic Attack damage against Minions, Monsters, and Mercenaries by 50%. This is increased to 125% while Inspire is active.
- Passive: Inspire does not expire on friendly Minions and Mercenaries.
- New Functionality:
- Veteran Marksman [Trait]
- New Functionality:
- Loan: Increase the damage of Give ‘Em Some Pepper by an additional 60%. Every death reduces this bonus by 15%.
- Quest damage bonus for hitting enemy Heroes reduced from 1% to .75%
- New Functionality:
- Ace In The Hole [Q]
- Level 4
- Behemoth Armor [Passive]
- Bonus Health per Hero hit by Give ‘Em Some Pepper increased from 5 to 8.
- Behemoth Armor [Passive]
- Level 7
- Heavy Slugs [Q]
- New Functionality: Penetrating Round’s Slow amount and duration are increased by 75%.
- Fuel The Rush [E]
- Cooldown reduction bonus while Inspire is active from 200 to 300%.
- Adrenaline Rush Mana cost reduction increased from 25 to 30.
- Unstable Compound [Trait]
- Penetrating Round cooldown reduction reduced from 1.5 to 1 second.
- Heavy Slugs [Q]
- Level 13
- Debilitating Round [Q]
- Removed.
- (New) Line ‘Em Up [Q]
- Reduce the cooldown of Penetrating Round by 3 seconds. If two or more enemy Heroes are hit, reduce its cooldown by an additional 3 seconds.
- Giddy Up [W]
- Base Movement Speed bonus increased from 8% to 10%.
- Give Me More [E/W]
- Moved from level 13.
- Debilitating Round [Q]
- Level 16
- Rallying Cry [W]
- Moved from level 13.
- New Functionality:
- Increases Inspire’s attack speed bonus by 20%.
- Passive: Cast Inspire for free after every 12 Basic Attacks.
- Rallying Cry [W]
- Level 20
- Weak Spot Acquired [Passive]
- Removed.
- Execute [Passive]
- Removed.
- Indomitable Resolve [R1]
- Removed.
- (New) Cavalry’s Arrived [R1]
- Give ‘Em Some Pepper lowers the cooldown of Hyperion by 5 seconds if the primary target is a Hero.
- These Heroes are targeted by Hyperion for 100% increased damage.
- Dusk Wing [R2]
- Additional Functionality: Banshee Basic Attacks lower enemy Hero’s by 2 for 1 second, stacking up to 25.
- (New) Raiders Roll [E]
- Adrenaline Rush grants Unstoppable and continues healing for 2 additional seconds.
- This additional duration ends immediately upon reaching 70% Health.
- (New) Sergeant Pepper [D]
- Give Em Some Pepper activates every 3rd Basic Attack.
- (New) Execute Orders [Passive]
- Reduce your Death Timer to 30 seconds. Upon death, cast Hyperion towards the nearest enemy Hero.
- Weak Spot Acquired [Passive]
Heroes Rework: Stitches
Base
- Hook [Q]
- Additional Functionality: Upon reaching level 13, Hook’s range is increased by 40%.
- Slam [W]
- Cooldown increased from 7 to 8 seconds.
- Inner area Slow duration increased from 1.5 to 2 seconds.
- No longer deals additional damage to Minions, Mercenaries, and Monsters.
- Vile Gas [Trait Passive]
- New Functionality:
- Enemies hit by Basic Attacks or the inner area of Slam are afflicted with Vile Gas, dealing 27 damage over 3 seconds. Deals 150% increased damage to Minions, Mercenaries, and Monsters.
- New Active Functionality – Shambling Horror:
- Activate to spread Vile Gas to nearby enemies every second and prevent Stitches’ Movement Speed from being reduced below by 110% for 5 seconds.
- New Functionality:
Talents
- Level 1
- Patchwork Creation [W]
- New Functionality:
- Gain 3 Armor for each enemy afflicted by Vile Gas, doubled while Shambling Horror is active. This effect stacks up to 8 times.
- Passive: Gain 15% increased healing received.
- New Functionality:
- Savor the Flavor [E]
- New Functionality:
- Quest: Hitting a Hero with Devour increases Stitches’ health regeneration by 1.5 and the damage of Vile Gas by 2%, stacking up to 100 times.
- New Functionality:
- Hungry for More [Passive]
- New Functionality:
- Passive: Gain 5% Movement Speed.
- Quest: Gathering a Regeneration Globe increases Stitches’ maximum health by 30.
- Reward: Every 20 Regeneration Globes gathered increases Stiches’ Movement Speed by an additional 5%.
- New Functionality:
- Patchwork Creation [W]
- Level 4
- Playtime! [W]
- New Functionality: Basic attacks reduce the cooldown of Slam by .75 seconds and restore 5 Mana. Hitting Heroes with the inner area of Slam reduces its cooldown by 1 second.
- Tenderizer [Passive]
- Moved from Level 4.
- New Functionality: Basic Attacks against Heroes Slow by 25% for 2.5 seconds and restore 2% of Stitches’ Maximum Health.
- (New) Vile Cleaver [Trait]
- Basic Attacks against targets afflicted with Vile Gas deal 35% more damage and spread Vile Gas to nearby enemies.
- Playtime! [W]
- Level 7
- Cannibalize [Passive]
- Removed.
- Serrated Edge [Q]
- Moved from Level 4.
- Cooldown reduction bonus increased from 3 to 5.
- Additional Functionality: Hitting an Enemy Hero with Hook also restores 35 Mana.
- Second Helping [E]
- Moved from Level 20.
- New Functionality:
- Devour gains an additional charge with a 6 second cooldown between uses.
- Loan: If Stitches is at max Heath after using Devour he gains a shield equal to 15% of his maximum health for 10 seconds. Every death, reduce this shield amount by 3%.
- (New) Putrefaction [Trait]
- While Shambling Horror is active Vile Gas reduces healing received by 30%.
- Passive: Vile Gas heals for 60% of the damage it deals.
- Cannibalize [Passive]
- Level 13
- Fishing Hook [Q]
- Removed.
- (New) Under Pressure [W/Trait]
- Increase Slam’s damage by 25.
- Quest: Every 6 times Vile Gas deals damage to a Hero, permanently increase the damage of Slam by 1, to a maximum of 75 additional damage.
- Chop Chop [Trait]
- Moved from Level 4.
- New Functionality: Hitting a Hero with Hook or activating Shambling Horror grants 50% increased Attack Speed for 5 seconds.
- Fishing Hook [Q]
- Level 16
- Lacerate [W]
- Removed.
- Pulverize [W]
- Moved from level 13.
- Additional Functionality: Heroes hit by Slam have their Armor reduced by 10 for 4 seconds.
- Digestive Juices [E]
- Additional Functionality: Deals an additional 140 damage over 5 seconds.
- Gas Flare [Passive]
- Renamed to ‘Flare Up’.
- Additional Functionality: Activating Shambling Horror also grants the 150% damage bonus.
- Bonus damage duration reduced from 8 to 4 seconds.
- Lacerate [W]
- Level 20
- Potent Bile [R1]
- Removed.
- Shambling Horror [Active]
- Removed.
- (New) Gift From The Embalmer [R1]
- Putrid Bile deals 100% more damage to Heroes.
- Quest: Each time Putrid Bile deals damage to an enemy Hero, Stitches’ next death timer is reduced by 2%, to maximum of 80% total reduction. Half of this bonus is lost on death.
- (New) Master Hooker [Q]
- Reduce the cooldown of Hook by 5 seconds. Enemy Heroes hit by Hook receive 100% less healing for 2 seconds. Allied Heroes hit by Hook are Unkillable for 2 seconds.
- (New) Gas Bag [Trait]
- Activating Shambling Horror grants you Unstoppable for 3 seconds.
- Passive: Reduce Shambling Horror’s cooldown by 20 seconds.
- Potent Bile [R1]
Heroes Rework: Valla
Base
- Basic Attack
- Damage decreased from 75 to 70.
- Multishot [W]
- Damage decreased from 172 to 165.
Talents
- Level 1
- Caltrops [E]
- Removed.
- Puncturing Arrow [Q]
- Moved from Level 4.
- New Functionality:
- Increase the bounces of Hungering Arrow by 1.
- Quest: Hitting enemy Heroes the initial shot of Hungering Arrow permanently increases the initial shot damage by 6 and refunds 40 Mana.
- (New) Fire At Will [W]
- Every enemy Hero hit by Multishot grants 2 Hatred.
- Quest: Enemy Heroes hit by Multishot permanently increase its damage by 4.
- Creed of the Hunter [Trait]
- Moved from Level 4.
- New Functionality:
- Loan: Gain 20% increased Attack Speed. Every death reduces this bonus by 5%.
- Quest: Every 50 Basic Attacks against enemy Heroes, increase your damage per Hatred stack by 1%, up to 5%.
- Caltrops [E]
- Level 4
- Repeating Arrow [Q/E]
- Moved from Level 7.
- New Functionality: Vault no longer has a Mana cost. Vaulting instantly refreshes the cooldown of Hungering Arrow.
- Arsenal [W]
- New Functionality: Increase the range of Multishot by 20%. It launches 3 grenades that deal bonus damage and restore 25 Mana when hitting enemy Heroes.
- Death Dealer [E]
- Added Functionality: Lower the cooldown of Vault by 5 seconds. Increase the damage bonus of Vault from 50 to 150%. If the target dies within 1.5 seconds, refund 50 Mana and refresh the cooldown on Vault.
- Repeating Arrow [Q/E]
- Level 7
- Monster Hunter [Q]
- Moved from Level 1.
- No longer reduces the Mana cost of Hungering Arrow.
- Frost Shot [Q/W]
- Moved from Level 16.
- New Functionality: Enemies hit by Multishot are Slowed by 20% for 2.5 seconds. Hungering Arrow deals 25% more damage to Slowed enemies.
- Hot Pursuit [Trait]
- Moved from Level 1.
- New Functionality: Increase the Movement Speed bonus per Hatred stack to 2.5%.
- Monster Hunter [Q]
- Level 13
- Siphoning Arrow [Q]
- Renamed to ‘Siphoning Arrows’.
- New Functionality:
- Every Hero hit by Hungering Arrow heals Valla for 4% of her maximum Health.
- Every Hero hit by Multishot heals Valla for 2% of her maximum Health.
- Tempered By Discipline [Trait]
- New Functionality: Basic Attacks heal for 10% of damage dealt. Increase this by an additional 2% for each stack of Hatred.
- Gloom [Active]
- Additional Functionality: Heal for 2.5 Health per second for each stack of Hatred.
- Siphoning Arrow [Q]
- Level 16
- Punishment [W]
- Moved from Level 7.
- New Functionality: While at max Hatred Multishot’s cooldown refreshes 50% faster.
- Seething Hatred
- New Functionality: While at max Hatred, all damage you deal is increased by 10%.
- Punishment [W]
- Level 20
- Death Siphon [R1]
- New Functionality:
- Hitting an enemy Hero with Strafe increases its duration by .125 seconds.
- Passive: While Strafing, throw out piercing bolts that deal 34 damage and heal for 25% of their damage dealt.
- New Functionality:
- Storm of Vengeance [R2]
- New Functionality:
- Basic Attacks against enemy Heroes reduce the cooldown of Rain of Vengeance by 5 seconds.
- Passive: Every stack of Hatred grants 2% Attack Speed. When at max Hatred, gain an additional 30% Attack Speed.
- New Functionality:
- Farflight Quiver [Trait]
- New Functionality: Gain 20% Basic Attack range. At max Hatred, increase this by an additional 30%.
- (New) Acrobat [E]
- Gain 2 additional charges of Vault. Vaulting drops 3 Caltrops.
- Death Siphon [R1]
Heroes
Mei
Base
- Health reduced from 2675 to 2625.
- Health regeneration reduced from 5.5742 to 5.5703.
Talents
- Level 1
- Ice Storm [W]
- Periodic damage reduced from 45 to 42.
- Heat Transfer [Passive]
- Heal amount reduced from 18 to 16.5.
- Ice Storm [W]
- Level 4
- Cold Front [E]
- Passive cooldown reduction reduced from 4 to 3 seconds.
- Cold Front [E]
- Level 10
- Ice Wall [R2]
- Cooldown increased from 50 to 60 seconds.
- Ice Wall [R2]
D.Va
Base
- Mech Health reduced from 2150 to 2100.
- Mech Health Regeneration reduced from 4.48 to 4.38.
- Fusion Cannons [Trait]
- Bonus damage to close enemies reduced from 50% to 40%.
Talents
- Level 1
- Full Metal [Trait]
- Fusion Cannons healing reduced from 20% to 16%.
- Liquid Cooling [Active]
- Healing Fountain duration bonus increased from 25% to 35%.
- Full Metal [Trait]
- Level 4
- Rush-down [Q]
- Damage bonus to non-Heroic enemies reduced from 70% to 50%.
- Aggression Matrix [W]
- Reduced Healing received increased from 30% to 35%.
- Rush-down [Q]
- Level 7
- Fusion Generator [W]
- Fusion Cannons bonus increased from 75% to 100%.
- Fusion Generator [W]
- Level 10
- Micro Missiles [R2]
- Slow reduced from 35% to 30%.
- Micro Missiles [R2]
- Level 13
- Target Locked [W]
- Duration required reduced from 1.25 seconds to 1 second.
- Target Locked [W]
- Level 20
- Stop and Pop [R1]
- Additional Functionality: Bunny Hop duration increased by 4 seconds.
- Stop and Pop [R1]
Hogger
Base
- Hogg Wild [E]
- Radius reduced from 2.75 to 2.625.
- Damage increased from 32 to 44.
- Damage bonus per point of Rage reduced from 1% to .5%.
- Changed Functionality: Damage bonus from Rage now only applies to Heroic targets.
Talents
- Level 1
- On The Prowl [Active]
- Healing per second reduced from 9 to 8.
- On The Prowl [Active]
- Level 4
- Brute Force [Q/D]
- Loot Hoard range bonus increased from 15 to 20%.
- Maximum damage bonus increased from 125 to 150.
- Additional Functionality: Increase Loot Hoard’s damage by 50%.
- Aggro Range [E]
- Radius bonus decreased from 25% to 20%.
- Brute Force [Q/D]
- Level 13
- Pummel [E]
- Spell Power reduction duration reduced from 3 to 2 seconds.
- Pummel [E]
- Level 20
- No Control [Active]
- Duration decay rate increased by 50%.
- No Control [Active]
Sonya
Talents
- Level 1
- Furious Blow [W]
- Damage bonus reduced from 50% to 40%.
- Furious Blow [W]
- Level 4
- Shattered Ground [W]
- Changed Functionality: Increase Seismic Slam’s splash damage by 250%. Targeting a Hero with Seismic Slam further increases its splash damage by 250%, while targeting other enemies instead increases the length of Seismic Slam’s splash by 66%.
- Shattered Ground [W]
- Level 16
- Giant Slammer [W]
- Healing from damage dealt reduced from 100% to 60%.
- Giant Slammer [W]
The Lost Vikings
Base
- Baleog
- Health reduced from 1180 to 1130.
- Health Regeneration reduced from 2.46 to 2.35.
- Basic Attack damage reduced from 78 to 75.
- Erik
- Health reduced from 840 to 804.
- Health Regeneration reduced from 1.75 to 1.67.
- Basic Attack damage reduced from 65 to 62.
- Olaf
- Health reduced from 1540 to 1482.
- Health Regeneration reduced from 3.21 to 3.08.
- Basic Attack damage reduced from 57 to 54.
Talents
- Level 4
- It’s a Sabotage! [Passive]
- Damage over time duration reduced from 5 to 3 seconds.
- Damage per second increased from 50 to 75.
- It’s a Sabotage! [Passive]
- Level 7
- Norse Force! [Q]
- Base Shield increased from 130 to 140.
- Additional Shield for each Viking alive increased from 65 to 84.
- Norse Force! [Q]
- Level 10
- Longboat Raid! [R2]
- Damage per second increased from 112 to 128.
- Longboat Raid! [R2]
- Level 16
- Impatience Is a Virtue [Passive]
- Cooldown reduction increased from .25 seconds to .31 seconds.
- 64 KB Marathon [Z]
- Changed Functionality: Bonus Movement Speed no longer decays over its duration.
- Impatience Is a Virtue [Passive]
- Level 20
- Ragnarok 'n’ Roll! [R1]
- Additional Functionality: Reduce the cooldown of Longboat Raid by 30 seconds.
- Ragnarok 'n’ Roll! [R1]
Lucio
Talents
- Level 1
- Party Mix [W]
- New Functionality:
- Quest: Play Crossfade tracks to nearby allies.
- Reward: Every minute played increases Lucio’s Maximum Mana by 2%. After 8 Minutes of total play time, increase the range of Crossfade by 20%.
- New Functionality:
- Party Mix [W]
- Level 7
- Boombox [Active]
- Cast range increased by 100% (5 to 10 grid).
- Health increased from 350 to 600.
- Additional Functionality: Allies affected by Boombox gain 5 Armor.
- Boombox [Active]
- Level 10
- High Five [R2]
- Self-heal reduced from 125 to 80.
- High Five [R2]
- Level 13
- Slip [Z]
- Armor reduced from 20 to 15.
- Slip [Z]
- Level 16
- Up To Eleven [E]
- New Functionality: Increase the duration of Amp It Up by 1 second. While Amp It Up is active, enemy Heroes hit with Soundwave or Push-Off increase it’s duration by an additional .3 seconds.
- Up To Eleven [E]
- Level 20
- Mixing Fire [R2]
- Damage dealt reduced from 225 to 160.
- Cost and cooldown reduction reduced from 50% to 30%.
- Mixing Fire [R2]
Uther
Base
- Devotion [Trait]
- Adjusted Functionality: Uther’s Basic Abilities grant 25 Armor to allied Heroes, and 15 to Uther, for 2 seconds.
Talents
- Level 16
- Beacon of Light [Q]
- Self-healing bonus increased from 100% to 125%.
- Self-healing bonus at low Health increased from 200% to 250%.
- Tyr’s Deliverance [W]
- Maximum stacks increased from 4 to 7.
- Beacon of Light [Q]
- Level 20
- Divine Protection [Trait]
- Additional Functionality: Sets Devotion Armor for both allied Heroes and Uther to 50.
- Divine Protection [Trait]
Azmodan
Base
- Globe of Annihilation [Q]
- Level scaling increased from 2.5 to 4%.
Talents
- Level 1
- Greed [Q]
- Non-Heroic damage bonus reduced from 20 to 15%.
- Gluttony [Q]
- Annihilation earned from Hero hits increased from 3 to 4.
- Greed [Q]
- Level 7
- Master of Destruction [E]
- Annihilation earned from Hero hits reduced from 4 to 2.
- Master of Destruction [E]
- Level 10
- Demonic Invasion [R1]
- Range decreased from 20 to 13.5.
- Demonic Grunt attack damage reduced from 42 to 39.
- Demonic Invasion [R1]
- Level 16
- Hell Rift [E]
- Demon Warrior damage bonus reduced from 100 to 75%.
- Hell Rift [E]
- Level 20
- Siegebreaker [R1]
- Damage bonus reduced from 50 to 40%.
- Pride [Q]
- Damage bonus increased from 100 to 125.
- Siegebreaker [R1]
Falstad
Base
- Lightning Rod [W]
- Lightning Rod verifies its targets is in range more frequently, from every second to every .25 seconds.
- Lightning Rod now uses a custom range indicator.
Talents
- Level 1
- Gathering Storm [Q]
- Hammerang damage bonus per stack increased from 0.2% to 0.4%.
- Dishonorable Discharge [W]
- Lightning Rod cooldown reduction reduced from 3 to 2 seconds.
- Lightning Rod damage bonus per stack decreased from 1% to .75%, maximum bonus remains 75%.
- Changed Functionality: Takedowns resetting Lightning Rod’s cooldown now gained on quest completion.
- Gathering Storm [Q]
- Level 13
- Thunderstrikes [W]
- Damage bonus per stack increased from 20% to 25%.
- Changed Functionality: Thunderstrikes’ damage bonus no longer affects other Lightning Rod bonuses.
- Thunderstrikes [W]
Junkrat
Base
- Frag Launcher [Q]
- Damage increased from 118 to 124.
Talents
- Level 1
- Extra-Wound Timers [Q]
- Damage bonus increased from 80% to 120%.
- Extra-Wound Timers [Q]
- Level 7
- Big As [E]
- Additional Functionality: Steel Trap only hits Heroes.
- Big As [E]
- Level 10
- Rocket Ride [R2]
- Damage increased from 890 to 935.
- Rocket Ride [R2]
Tassadar
Base
- Shock Ray [Q]
- Channel duration reduced from .75 to .6875 seconds.
Talents
- Level 4
- Induction [Q]
- Changed Functionality: Tassadar gains 10% increased Movement Speed. Casting Shock Ray increases this bonus to 30% for 3 seconds.
- Induction [Q]
- Level 7
- Beam Alignment [Q]
- Mana cost reduction increased from 10 to 15.
- Additional Functionality: While Resonance Beam is fully charged, Shock Ray’s Slow duration is increased to 4 seconds.
- Beam Alignment [Q]
- Level 13
- Shadow Walk [Active]
- Armor increased from 25 to 35.
- Shadow Walk [Active]