Deweloperzy wprowadzili do gry nowy eksperyment z okazji Prima Aprilis. Scatter Arrow Hanzo powrócił!

Dzisiejszego dnia w sieci można było przeczytać sporo żartów z okazji Prima Aprilis. W samym Overwatch deweloperzy wprowadzili ponownie zabawne oczy ale i również nową kartę eksperymentalną, w której zmiany są co najmniej…zaskakujące. Otóż Storm Arrow Hanzo zachowuje się teraz jak Scatter Arrow co oznacza, że każda strzała odbija się rykoszetem jak w animacji Smoki! Szalonych zmian jest jeszcze więcej więc aby nie przedłużać prezentujemy pełną listę zmian:

ANA

Nano Boost

  • Boosting an ally will now also boost Ana
ASHE

Coach Gun

  • Projectile damage increased from 6 to 9
  • Can now deal critical damage
  • Spread reduced by 50%
  • No longer knocks back enemies
BAPTISTE

Biotic Launcher (Secondary Fire)

  • Direct grenade hits heal for 33% more health

Immortality Field

  • Now reduces damage by incoming by 50% instead of setting a minimum health value
  • Cooldown reduced from 25 to 15 seconds
BASTION

General

  • Character scale reduced by 15%

Configuration: Recon

  • Weapon spread removed
BRIGITTE

Whipshot

  • Hitting an enemy now resets the cooldown of Shield Bash
D.VA

Dev Comment: The enemy team will often disrespectfully ignore pilot D.Va. It will now be more difficult to survive a mech being dropped on top of you.

Call Mech

  • Now deals 600 damage to enemies on impact
  • Ultimate charge cost reduced by 30%
DOOMFIST

Rocket Punch

  • Can now travel upward
ECHO

Duplicate

  • Duration increased from 15 to 30 seconds
GENJI

Dev Comment: Unconfirmed rumor: Genji’s cybernetics are actually fueled by the blood of his fallen foes.

Deflect

  • Cooldown is now reset after eliminating a target
HANZO

Storm Arrows

  • Storm Arrows now ricochet off the environment
JUNKRAT

Steel Trap

  • Can now have up to 3 traps active at the same time
  • Cooldown reduced from 10 to 7 seconds
LÚCIO

Dev Comment: Tinnitus is not a joke. Don’t let it happen to you.

Amp It Up

  • Now also increases the strength of Soundwave’s knockback
MCCREE

Dev Comment: Bullets work strangely in the future. As do tumbleweeds.

Peacekeeper (Primary Fire)

  • Headshots now refund 1 ammo

Deadeye

  • No longer limited to 1 tumbleweed
MEI

General

  • Reassigned to the Tank role
  • Character scale increased 15%
  • Health increased from 250 to 400
MERCY

Guardian Angel

  • Can now target enemies
MOIRA

Biotic Grasp (Secondary Fire)

  • Range decreased from 20 to 15 meters
  • Damage increased from 50 to 75 damage per second

Biotic Orb

  • Cooldown reduced by 1 second for every 100 health restored to an ally with Biotic Grasp (Primary Fire)
ORISA
  • Forward run speed increased by 40%
PHARAH

Concussive Blast

  • Cooldown reduced from 9 to 6 seconds

Barrage

  • Can now move while casting
REAPER

Shadow Step

  • Cast time reduced from 1.5 to 1 seconds

Wraith Form

  • Now grants flight for its duration
REINHARDT

Dev Comment: The user manual for Crusader armor states that precision German engineering does not require changing steering fluid as a part of regularly scheduled maintenance; please do so at your own discretion.

Charge

  • Now has 200% more power steering
ROADHOG

Chain Hook

  • Cooldown reduced by 50% after hitting an enemy
SIGMA

General

  • No longer bound by gravity

Experimental Barrier

  • Disabled

Kinetic Grasp

  • Cooldown reduced from 12 to 8 seconds
SOLDIER: 76

Sprint

  • Now generates 6 ammo-per-second while active

Tactical Visor

  • Now aims for headshots
SOMBRA

Dev Comment: REDACTED

General

  • Stealth changes
SYMMETRA

Photon Projector (Primary Fire)

  • Beam range increased from 12 to 16 meters
TORBJÖRN

Forge Hammer

  • Damage increased by 200% while Overload is active
  • Killing blows increase the Overload duration by 2 seconds
TRACER

Recall

  • Now restores all Blink charges
WIDOWMAKER

Widow’s Kiss (Primary Fire)

  • Damage increased from 13 to 15
  • Spread reduced 30%

Widow’s Kiss (Secondary Fire)

  • Charged shots now pierce enemies
WINSTON

Barrier Projector

  • Enemy damage now grants Winston ultimate charge

Primal Rage

  • Melee damage increased from 40 to 90
  • Melee knockback increased by 40%
WRECKING BALL
  • All ability cooldowns reduced by 3 seconds

Roll

  • Is now always active
  • Damage increased from 50 to 60
ZARYA
  • Particle Barrier and Projected Barrier are now on a shared cooldown with 2 charges

ZENYATTA

  • Can now levitate for up to 3 seconds by holding Jump

Zmian jak widzicie jest cały ogrom. Które z nich spodobały Wam się najbardziej?

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