Bard to jedna z dwóch subklas klasy Mage w Lost Ark. Bardowie dzierżąc w rękach harfy, władają umiejętnościami rzucania czarów i zapewniają leczenie i buffy sojusznikom ((Bard, playlostark.com, Dostęp 13-02-2022)).
Bard to klasa wsparcia, która wykorzystuje świętą harfę do atakowania wrogów z dużej odległości i wsparcia sojuszników będąc na tyłach drużyny. Mogą ranić wrogów ostrymi melodiami i leczyć sojuszników pięknymi, łagodnymi nutami. Używając różnych wzmocnień, bard może zapewnić drużynie potężne wsparcie. Chociaż statystyki ataku barda są niskie, są one kluczowym elementem drużyny ze względu na ich zdolność do zapewniania sporej ilości buffów wzmacniających.
Plusy
Wysoka przeżywalność
Długi czas buffów do ataku
Przyzwoite leczenie w drużynie
Długi czas buffa redukującego obrażenia
Słabości
Niski buff tarczy,
Wymaga odpowiedniego pozycjonowania w walce,
Niski czas buffa regeneracji many
Umiejętności
Poniżej znajdziecie wszystkie umiejętności Barda, które dostępne są w grze wraz z wymaganym poziomem do odblokowania, czasem odnowienia oraz opisem.
Standardowe skille
Ikona
Umiejętność
Poziom
Cooldown
Opis
Sound Shock
10
6 seconds
Pull the string of the harp to fire an orb of light that explodes on impact, inflicting X Damage to the target and nearby foes.
Dissonance
10
8 seconds
Cause a clash of musical notes at the target location, inflicting X Damage every 0.5s for 5s and reducing Move Speed by 60% for 1s.
Sound Wave
10
8 seconds
Summon a beautiful melody to inflict X Damage and push foes away.
Stigma
10
16 seconds
Cast a Stigma at the target location. The Stigma lasts for 4s, attacking foes for X Damage every 0.7s. Max of 5 times. Stigma’s Damage +12.5%, the faster it pulses.
Conviction Core
10
20 seconds
Summon 3 Cores to protect yourself for 10s. The Cores explode when there is a foe within 4 meters, inflicting X Damage.
Rhapsody of Light
10
24 seconds
Summon beautiful sound waves at the target location, inflicting X [Holy] Damage every 1.5s 3 times. Channeling will be canceled if you move.
Wind of Music
12
18 seconds
Call forth a fierce wind that inflicts X Damage, Pushing foes. It will then spread wide to inflict X Damage on foes in an additional 1 meter radius.
Sonic Vibration
14
24 seconds
Lift foes at the target location, inflicting X Damage, and then slam them back onto the ground, inflicting X Damage. This skill’s melody lingers for 3s, inflicting X Damage 4 times.
Rhythmic Buckshot
16
16 seconds
Pull the string of the harp to blow up the musical note, inflicting X Damage and knocking foes away.
Soundholic
18
24 seconds
Shoot a blinding ray of light for 3s, attacking foes 10 times to inflict X Damage every 0.3s. You can change the direction of the light ray, but the channeling will be canceled if you move.
Prelude of Storm
20
16 seconds
Play a powerful tune to call forth a storm that inflicts X Damage and stuns foes for 3s.
Heavenly Tune
24
30 seconds
Inflict X Damage on nearby foes. Atk. Speed for all party members within a 24 meter radius +3.5% and MP Recovery Speed +12% for 8s.
Note Bundle
28
12 seconds
Cast a group of musical notes that travels at a low speed while continuously inflicting X Damage and Move Speed -40% for 4s. The musical notes can hit the same foe up to 84 times.
Prelude of Death
32
24 seconds
Play the Prelude of Death to attack nearby foes, inflicting X Damage 2 times, inflicting Death’s End on them, a debuff that expires after 3s, causing X additional Damage. For each stack of Death’s End, Move Speed -20% up to 40% and Damage upon expiration +50%.
Harp of Rhythm
36
24 seconds
Summon a harp that has a will of its own. The harp shoots a guided musical note that inflicts X Damage to foes within a 14 meter radius.
March
40
20 seconds
Play the harp, summoning musical notes every 1s. They follow the closest foe, inflicting X Damage. Move Speed -50% for 2s.
Guardian Tune
50
30 seconds
Play the harp. Damage to all party members within a 24 meter radius -20% for 8s.
Awakening skills
Combat Level
Icon
Skill Name
Cooldown (minutes)
Type
Description
50
Oratorio
5
Normal
Play the giant harp and sing with angels, inflicting up to X [Holy] Damage. Explosion causes X [Holy] Damage and foe Crit Resistance -12.0% against attacks from all party members for 6s.
50
Symphonia
5
Normal
Rise into the air and play in an ensemble with angels, granting a shield for every ally within 12 meters, which absorbs Damage equal to 100% of your Max HP for 10s. Inflict X Damage to foes. Foe Atk. Power -30%, foe Atk. Speed -20%, and foe Move Speed -40% for 10s. Gain 1 Bubble.